> For the complete documentation index, see [llms.txt](https://dev.pgteam.org/mods/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://dev.pgteam.org/mods/en/gta/rt.md).

# Revisited Trilogy

<details>

<summary>_<strong>Shared Changelog</strong></summary>

{% hint style="info" %}
These modifications include both original work by PG Team and adapted contributions from other developers.
{% endhint %}

## Version 1.5

### <mark style="color:blue;">Key Features – GTA III 10th Anniversary Edition</mark>

* Restored cut content;
* Fixed bugs and added QoL features:
  * Rear touchpad support;
  * Fixed environment rendering;
* Preserved the original atmosphere of the game.

### <mark style="color:$danger;">Key Features – GTA: Vice City 10th Anniversary Edition</mark>

* Restored cut content;
* Fixed critical bugs and added QoL features:
  * Completely reworked audio system: resolved freezes and FPS drops when switching vehicles or radio stations;
  * Fixed mission-breaking bugs;
  * Added controller vibration support;
  * Restored original PS2 cheat codes;
* Preserved the visual and audio authenticity of the original.

### <mark style="color:$success;">Key Features – GTA: San Andreas Anniversary Edition</mark>

* Restored cut content and core mechanics:
  * Re-enabled local co-op mode from the PS2 version;
  * Added the Hot Coffee mini-game;
  * Ambulances and fire trucks now respond to incidents again;
* Fixed critical issues and improved game logic:
  * Fixed swimming and water physics (triathlon is now completable);
  * Resolved rendering issues in cutscenes;
  * Global fixes to mission scripts and behavior;
* Updated the configuration tool with new settings and a refreshed UI.

### <mark style="color:yellow;">Shared Improvements</mark>

#### Unique

* The Revisited Trilogy launcher has been developed to launch any game from the trilogy.

#### Audio & Radio

* Fixed audio decoding;
* Restored removed music tracks on radio stations;
* Restored missing sound effects.

#### UI & Controls

* Fully adapted control schemes for PS Vita;
* Updated and fixed HUD and UI elements;
* Corrected fonts;
* Replaced various visual elements.

#### Graphics & Environment

* Fixed visual issues on environmental objects;
* Restored removed world details;
* Replaced and fixed vehicle and character models;
* Rebuilt and adapted a large number of textures.

#### Gameplay & Logic

* Fixed vehicle and NPC spawn logic;
* Fixed bugs in missions and general gameplay.

#### Engine

* Numerous patches and improvements for better stability and optimization;
* Restored broken mechanics and gameplay systems;
* Changed TITLEID and file paths to prevent conflicts with original versions.

#### Animations

* Replaced and added animations to match PS2 versions.

#### Other

* Updated LiveArea assets and recreated original game manuals for PS Vita;
* Localization updates with PS Vita specifics in mind.

</details>

{% content-ref url="/pages/rCXAZhqeEkS15Ygdh4Xj" %}
[Media](/mods/en/gta/rt/media.md)
{% endcontent-ref %}

<table data-view="cards"><thead><tr><th></th><th></th><th></th><th data-hidden data-card-target data-type="content-ref"></th><th data-hidden data-card-cover data-type="files"></th></tr></thead><tbody><tr><td></td><td>GTA III</td><td>10th Anniversary Edition</td><td><a href="/pages/dWrkwidz4uTn1bARikqs">/pages/dWrkwidz4uTn1bARikqs</a></td><td><a href="/files/mvQaxCpJe9G5T5HM5B2f">/files/mvQaxCpJe9G5T5HM5B2f</a></td></tr><tr><td></td><td>GTA Vice City</td><td>10th Anniversary Edition</td><td><a href="/pages/B3MSLviLq9H22UzRS8RO">/pages/B3MSLviLq9H22UzRS8RO</a></td><td><a href="/files/hher14Ry1boSZYD4HOUG">/files/hher14Ry1boSZYD4HOUG</a></td></tr><tr><td></td><td>GTA San Andreas </td><td>Anniversary Edition</td><td><a href="/pages/H1QGWwWlpsS8PjmCax92">/pages/H1QGWwWlpsS8PjmCax92</a></td><td><a href="/files/j2n1WezcDSjInYXBpXCy">/files/j2n1WezcDSjInYXBpXCy</a></td></tr></tbody></table>
