Installation

In order to properly install the game, you'll have to follow these steps precisely:

  • Install kubridge and FdFix by copying kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder (usually ur0:tai) and adding two entries to your config.txt under *KERNEL:

*KERNEL
  ur0:tai/kubridge.skprx
  ur0:tai/fd_fix.skprx
  • Don't install fd_fix.skprx if you're using the rePatch plugin!

  • Unlike the Dead Space Mobile port, there is no requirement for kubridge.skprx version. Any version should work.

  • Make sure you have libshacccg.suprx in the ur0:/data/ folder on your console.

  • Legally obtain your copy of Galaxy on Fire 2 in form of an .apk file. Make sure that your game is v1.0.4. Other versions are NOT supported.

Verify that your build is exactly the correct one using sha1sum (can also be found as an online tool). sha1sum for lib/armeabi/libgof2.so must be 66F317C81795FDF4C8D40D9E6E5C3BF85D602904

  • Transfer your .apk file onto your Vita. The resulting path has to be as follows: ux0:data/gof2/GalaxyOnFire.apk

  • Install GalaxyOnFire2.vpk

  • Optional but strongly recommended: Install PSVshell to overclock your device to 500Mhz.

  • Don't forget that the port has a companion configurator app that you can launch from Live Area by clicking on "Configurator" button in the bottom of the page.

Original setup instructions: GitHub

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