PG Mods
PG Mods | EN
PG Mods | EN
  • _WELCOME
  • Grand Theft Auto
    • Revisited Trilogy
      • GTA III
        • Installation
      • GTA Vice City
        • Installation
      • GTA San Andreas
        • Installation
  • MINECRAFT
    • Minecraft: Enhanced
      • Changelog
      • Installation
  • Other Games
    • Max Payne
      • Installation
    • Re-Volt
      • Installation
  • Galaxy on Fire 2
    • Installation
  • Support
    • Feedback
    • Discord
    • Boosty
  • 🇷🇺Russian
Powered by GitBook
On this page

Was this helpful?

  1. Grand Theft Auto
  2. Revisited Trilogy

GTA III

GTA III 10th Anniversary Edition Mod

Last updated 9 days ago

Was this helpful?

Changelog

The mod contains the works of many authors, including exclusive ones from PG Team

Version 1.2 (Update)

  • Added Hand Model for Claude (all outfits) and main characters (CS and gameplay)

  • Fixed the volume of UZI

  • Mini-fixes in manual and graphics

Version 1.0 (First Release)

Sounds

  • Sound effects cut from the PS2 version and the game's beta have been re-implemented.

    • Alerts at metro stations

    • Ambience for the docks and coasts

    • Ambience for Marco's Bistro

    • Ambience for the Market in Chinatown

    • SFX for reloading the rocket launcher

  • Added removed radio tracks and ads from PS2 version

    • Tom Novy - Back to The Streets (Head Radio)

    • Conor and Jay - Carry Me Off (Head Radio)

    • Marydancin - Wash Him Off (Lips 106)

    • Gianni Schicchi - O Mio Babbino Caro (Double Clef FM)

      —— Adverts re-added for Head Radio:

    • Restored Ammu-nation advert

    • Restored Army advert

      —— Advertising Lips 106

    • Restored Army adverts (shorter ads than on Head Radio)

      —— Flashback FM

    • Duran Duran reference is restored

  • Police walkie talkie sfx from PS2 version are restored

Graphics. HUD

  • New HD weapon icons

  • New loading screens

  • New original high quality Splash Screen

  • New main menu

  • Global map / mini-map

  • Added a black outline for the mini-map

  • Replaced UZI texture with the beta version

  • Changed radio icons to new ones

  • Changed auto-aiming reticle to be similar with LCS's reticle / Returned original sight for M16

Graphics. General

  • Added an interior to Marco's Bistro (Portland)

  • Added an interior for Mean Street Taxis (Portland)

  • Re-Implemented the feul dispensers from the PS2 version to the gas station

  • Reworked and manually optimized textures from the Xbox version of GTA 3.

    • Textures of roads, grass, sidewalks, roof hatches, walls, etc.

    • New vehicle textures and geometry

    • 3D car engines

    • Added new wheel textures

    • DoDo, Train, Ghost model taken from PS2 version

  • New Optimized HD textures

    • Blood, Moon, tire burnout marks, grass, etc.

  • Diablos can now be re-sprayed

  • Police models/textures changed to Xbox version + beta

  • Fixed and optimized textures previously missing

    • 3D 8-ball in Shoreside Vale

    • Gateway to the stadium in Staunton Island (PS2)

    • Graffiti under the bridge in Shoreside Vale

    • Red bricks at the lighthouse in Portlands

    • Antenna on the buoys in the water

    • Piano keys at Villa Salvatore in Portland

    • License plates for garages in the industrial area Shoreside Vale, etc.

Other

  • New design for the LiveArea screen

  • Added a new Manual (LiveArea screen)

  • Added a new copyright screen

  • Claude animation files replaced with the PS2 files

  • NPC animation files replaced with the PS2 files

  • Time/weather scale and car collision meshes ported from PS2 version

  • Added a new skin for Claude (Standart)

  • Changed the max ammo amount for the pistol (17), Uzi (30) and shotgun (7)

  • Rebuilt textures and files

Fixes

  • Fixed wheels Banshee and Stinger (LCS models/textures)

  • Fixed render bug for the BF Injection (Xbox model)

  • Fixed crashes and errors related to certain textures (Xbox model)

  • Fixed garage doors (Shoreside Vale)

  • Fixed vehicle durability for PSVita (+30%)

FAQ

Does the mod affect performance?

A: No performance changes, same experience as vanilla version

Do I need to start a new game?

A: No, you can continue the game with the current savedata

Game crashes while loading!

A: Delete txd.img / txd.dir from ux0:data/gta3/models/

I am missing some of the textures. How fix this?

A: Delete txd.img / txd.dir from ux0:data/gta3/models/

How do I enter cheat codes?

A: The game supports cheat codes from the PS2-version

Is mp3 radio supported?

A: Yes. You can place your music along the path ux0:data/gta3/mp3

How do I use the right analog stick in-game?

A: Open Options - Display Setup - Free Cam

Credits
  • PG Team: Dima353 - technical part, resource parsing, build; Once13One - design, function selection, coordination; SkyForces - testing, function selection;

  • Contributors: kewun, DimZet, dazer, prost.vlad1, ITBTD, eminemd12, yojo2, Nikey Laykov, BIG SmoK3, avals343, ՀայՏղաՀՏ, and other

  • Special thanks to: DarthBellic for help to translation into english language

_SCREENSHOTS

Installation
Page cover image